//
//  LBMonoChromeFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 11/27/12.
//  Copyright (c) 2012 UIT. All rights reserved.
//

#ifndef OpenGLGame_LBMonoChromeFilter_h
#define OpenGLGame_LBMonoChromeFilter_h

#include "LBFilter.h"
#include "LBStruct.h"

class LBMonoChromeFilter: public LBFilter {
private:
    float intensity;
    LBVector3 filterColor;
    GLuint intensityUniform, filterColorUniform;
public:
    LBMonoChromeFilter();
    void setIntensity(float intensity);
    void setFilterColor(float red, float green, float blue);
};

#endif
